![]() A value of 8 uses half the memory than 16 and may run 30% faster, but provides 256 times less color resolution than a value of 16. Key user defines in magick_config.h include: MAGICKCORE_QUANTUM_DEPTH (default 16) Specify the depth of the pixel component depth (8, 16, or 32). In fact, using Notepad to edit the copied file may be preferable since it preserves the original magick_config.h file. You may safely open magick\magick_config.h, modify it, and recompile without re-running the configure program. This file is copied to magick\magick_config.h. Review and optionally change any preprocessor defines in ImageMagick's magick_config.h file to suit your needs. The configure program has a button entitled:Ĭlick on this button to bring up magick-config.h in Windows Notepad. You should not change any of the defaults unless you have a specific reason to do so. Set the build configuration to Release.īuild and execute the configure program and follow the on-screen instructions. To create a workspace for your requirements, simply go to the VisualMagick\configure folder and open the configure.dsw workspace (for Visual Studio 6) or configure.sln (for Visual Studio 7 or 8). This results in an X11 compatible build using all DLL's for everything and multi-threaded support (the only option for DLL's). The default binary distribution is built using the Dynamic Multi-threaded DLL (VisualDynamicMT) option with the X11 libraries included. This leads to five different possible build options. Since the animate, display, and import program depends on the X11 delegate libraries, these programs will no work if you choose not to include X11 support. Most Windows users are probably not interested in using X11, so you might prefer to build without X11 support. X11 DLLs and headers are provided with the VisualMagick build environment. In addition to these runtimes, the VisualMagick build environment allows you to select whether to include the X11 libraries in the build or not. Static Multi-threaded DLL runtimes (VisualStaticMTDLL).Static Multi-threaded runtimes (VisualStaticMT).Static Single-threaded runtimes (VisualStaticST).Dynamic Multi-threaded DLL runtimes (VisualDynamicMT).The configure program creates a set of build files that are consistent for a specific runtime selection listed here: The Visual Studio system provides four different types of runtime environments that must match across all application, library, and dynamic-library (DLL) code that is built. Instead, there is a configure program that must be built and run which creates the Visual Studio workspaces for ImageMagick. ![]() ImageMagick does not include any workspace (DSW) or project files (DSP) except for those included with third party libraries. These instructions are specific to building ImageMagick with the Visual Studio under Windows XP, Win2K, or Windows 98. ![]()
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